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                    <title>Team Radium News Feed</title>
                    <link>http://http://www.teamradium.com</link>
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                    <description>Latest news from http://http://www.teamradium.com</description>
                    <language>uk-uk</language>
                    <pubDate>Thu, 20 Oct 2011 11:40:27 -0400</pubDate>
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	                       <title>Looking For BF3 Players</title>
	                       <description><![CDATA[<div align="center">Hello All!<br />
<br />
Team Radium is looking to pick up BF3 players in all positions both starters and backups! If you are intrested please make a thread in the recruitment forum. </div>]]></description>
	                       <author>spanish988@yahoo.com (John )</author>
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	                       <title>An Exceptional Clan</title>
	                       <description><![CDATA[<div align="center">We all wonder the same thing..what does it take to make and promote an <b>Exceptional Clan?</b></div><br />
<div align="center">Well I can tell you this.  It takes a group of dedicated, open minded, goal driven players who have the same mentality and determination in their mindset.  It takes a small community to focus on the needs of everyone in the clan <b>AND</b> in the community.  It takes members that strive for more then just winning.  It takes great ideas, awesome teamwork, phenomenal people and a good game or 2.  <br />
<br />
Radium poses all of those above.  The goal of Radium is to focus on not only their players and members, but also make a strong connection in their community.  They focus on understanding what the community wants in a great team but also what their players want in an awesome team and clan to call home.<br />
<br />
If your looking for a place to call home, to game with a bunch of awesome players and have a great time!! Radium is the place for you!! If you have great ideas, wanna play some tournies and get involved in your community while you kick ass, then Radium is the place for you.  <br />
<br />
Please feel free to browse our site!! If you think you want your team sponsored feel free to add admins and they would be more then happy to help you in any way that they can.<br />
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We hope to see you all soon!! <br />
<br />
MizKitten</div><br />
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<div align="center"><img src="http://i123.photobucket.com/albums/o287/Pussycat113/steamimg.jpg" id="ws_image_0528606001319125227_1" border="0" onload="checkSize('0528606001319125227_1', 450, 500)" alt="http://i123.photobucket.com/albums/o287/Pussycat113/steamimg.jpg" style="max-width: 451px; max-height: 501px;" /><div id="ws_imagediv_0528606001319125227_1" style="display:none;"><a href="http://i123.photobucket.com/albums/o287/Pussycat113/steamimg.jpg" target="_blank"><i>(Auto resize: show original)</i></a></div></div>]]></description>
	                       <author>ckitchkeesick@hotmail.ca (Candace K)</author>
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	                       <title>ESL's CTF Cup and Radium</title>
	                       <description><![CDATA[Soooo, <b>ESL's CTF Cup </b>started off with a great start yesterda!! <b>Radium2 (rDm) </b>got knocked out in the first round but a valiant effort was put in. <b> Team Radium </b>flew through the first 2 teams with flying colours and beat them down.  Then Worked their asses off on the Third Team but didnt succeed in continuing with the tournament.  <b>Team Radium </b>went out and accomplished what they set out to do, which was put up a good fight and put Radium's name out there and show some of the Pro Teams that Radium can hold our own.  <b>ESL's SnD competition </b>is coming out in a week and BOTH Teams will be in there element and ready to rock when that time comes!! <b>Great Job Radium </b>and I look forward to the next cup and the next set of challenges that will come our way!!<br />
<br />
Team Radium is always looking for awesome, fun players that have dedication and determination!! Laid back and fun to be around.  If interested please check our recruitment section in the forums.<br />
<br />
MizKitten]]></description>
	                       <author>ckitchkeesick@hotmail.ca (Candace K)</author>
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	                       <title>Girls Vs Guys Black Ops CTF Exhibition Match</title>
	                       <description><![CDATA[<div align="center">Yessssss..its that time of the month again!!<br />
<br />
Radium will be hosting the next <b>Girls Vs Guys Match</b> on Friday December 3rd, 2010 at 8pm Est.  This time we are going to make it a bit more fun and challenging.  The match will be <b>shoutcasted </b>and <b>streamed on our livestream channel</b>.  Please feel free to sign up <b>individually</b> as I will choose the team randomly that will play against the Girls!! You can find the rules, maps and restrictions here <a href="http://www.teamradium.com/index.php?site=forum_topic&topic=319" target="_blank">RULES </a>and you can find the sign up form here <a href="http://www.teamradium.com/index.php?site=forum_topic&topic=320" target="_blank">SIGN UP</a><br />
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Sign up and enjoy a night of girls kicking your ass in the game that you love the most!!!<br />
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<img src="http://i123.photobucket.com/albums/o287/Pussycat113/revy-guns-firing.jpg" id="ws_image_0559771001319125227_1" border="0" onload="checkSize('0559771001319125227_1', 450, 500)" alt="http://i123.photobucket.com/albums/o287/Pussycat113/revy-guns-firing.jpg" style="max-width: 451px; max-height: 501px;" /><div id="ws_imagediv_0559771001319125227_1" style="display:none;"><a href="http://i123.photobucket.com/albums/o287/Pussycat113/revy-guns-firing.jpg" target="_blank"><i>(Auto resize: show original)</i></a></div></div><br />
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	                       <author>ckitchkeesick@hotmail.ca (Candace K)</author>
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	                       <title>Firefox 4 Beta 7 Is Nearly Complete and Much Speedier</title>
	                       <description><![CDATA[<div align="center"><img src="http://cache.gawkerassets.com/assets/images/17/2010/11/500x_firefox_4_landing.jpg" id="ws_image_0577049001319125227_1" border="0" onload="checkSize('0577049001319125227_1', 450, 500)" alt="http://cache.gawkerassets.com/assets/images/17/2010/11/500x_firefox_4_landing.jpg" style="max-width: 451px; max-height: 501px;" /><div id="ws_imagediv_0577049001319125227_1" style="display:none;"><a href="http://cache.gawkerassets.com/assets/images/17/2010/11/500x_firefox_4_landing.jpg" target="_blank"><i>(Auto resize: show original)</i></a></div></div><br />
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Windows/Mac/Linux: Firefox 4 Beta 7 is out, and it's an impressive preview of the final release. Mozilla has let loose the <a href="https://wiki.mozilla.org/JaegerMonkey" target="_blank">JaegerMonkey</a> engine, enabled hardware graphics acceleration on Windows and Mac, and integrated Sync and the awesome Panoramal "Tab Candy".<br />
<br />
Mozilla says their JaegerMonkey compiler, combined with their other improvements, leaves Firefox 4 with a seriously impressive engine for rendering web pages and interpreting webapps and games. Their chart of three benchmark tests, including their own, shows what looks like some serious improvements, at least over their previous releases.<br />
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<div align="center"><img src="http://cache.gawkerassets.com/assets/images/17/2010/11/500x_jaegermonkey.jpg" id="ws_image_0577195001319125227_2" border="0" onload="checkSize('0577195001319125227_2', 450, 500)" alt="http://cache.gawkerassets.com/assets/images/17/2010/11/500x_jaegermonkey.jpg" style="max-width: 451px; max-height: 501px;" /><div id="ws_imagediv_0577195001319125227_2" style="display:none;"><a href="http://cache.gawkerassets.com/assets/images/17/2010/11/500x_jaegermonkey.jpg" target="_blank"><i>(Auto resize: show original)</i></a></div></div><br />
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In a demonstration video, Team Firefox makes the case more clear for how JavaScript performance can speed along tomorrow's webapps:<br />
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<div align="center"><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/3fnJIsjdcdg?fs=1&hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/3fnJIsjdcdg?fs=1&hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></div><br />
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In addition to the raw code and horsepower additions, Mozilla also notes the inclusion of hardware-based graphics acceleration in this beta, along with more obvious integration of previous experiments like Sync, Pannorama, and App Tabs.<br />
<br />
Firefox 4 Beta 7 is a free download for Windows, Mac, and Linux systems. Download it, give it a spin, and tell us what you think of the new browser and its liquored-up simian core.<br />
<br />
<a href="http://blog.mozilla.com/blog/2010/11/10/fasten-your-seatbelts-latest-firefox-4-beta-boosts-speed-in-the-browser/" target="_blank">Fasten Your Seatbelts ...power and faster graphics</a><br />
<br />
[The Mozilla Blog]<br />
]]></description>
	                       <author>jgrivas@live.com (Joe )</author>
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	                       <title>Intel 1,000 cores inside </title>
	                       <description><![CDATA[A look into the future of Intel processor’s technology took place at the Supercomputer 2010 conference last week. Some really <a href="http://www.goodgearguide.com.au/article/368762/intel_1_000-core_processor_possible/" target="_blank">interesting thoughts</a> and remarkable ideas were stated by Mr.Timothy Mattson – Intel researcher. Dropping out the details, the basic idea is that the SCC (Single Chip Cloud) processor is feasible to support up to 1,000 cores inside. Only after this tremendous number of cores, the SCC technology will reach the peak of its potential. So, what comes next is they will just keep adding cores until reach the limit of today’s SCC technology.<br />
<br />
Some problems though are quite concerning about this massive core-addictive chips, such as scalability and cache coherency. This means that each core should have the same perspective view of the system as everyone else, thus the protocol’s communication becomes very complex to handle with.<br />
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	                       <author>jgrivas@live.com (Joe )</author>
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	                       <title>Is Black Ops about to offer online subscriptions?</title>
	                       <description><![CDATA[Although Wedbush Morgan analyst Michael Pachter previously shared in a research note some of his thoughts on Activision's <a href="http://www.industrygamers.com/news/how-an-activision-online-call-of-duty-subscription-could-possibly-work/#comments" target="_blank"> possible plan to monetize online gaming</a>, today he provided IndustryGamers further detail on the structure of such a plan. It should be noted that Activision hasn't officially ever said that they will start a subscription plan, although <a href="http://www.industrygamers.com/news/call-of-duty-mmo-appeals-to-bobby-kotick/" target="_blank">Bobby Kotick has certainly hinted at it.</a> <br />
<br />
We asked Pachter if Activision would have lost out on sales and not broken the <a href="http://www.industrygamers.com/news/call-of-duty-black-ops-shatter-5-day-sales-record-with-650-million-sets-xbox-live-record-too/" target="_blank"> entertainment sales record</a> if they had announced a subscription to coincide with Call of Duty: Black Ops. Pachter acknowledged that Activision probably would have been hurt by such a plan initially: "Activision apparently worried that announcing multiplayer subscriptions before the launch of Black Ops would hurt sales.  It's likely that around 60 - 70% of the people who buy Black Ops do so to play online multiplayer, and a greater number of the first week purchasers. Even if Activision retained fully free online multiplayer, the mere mention of a 'premium' subscription service will tick off some consumers, and there might have been a backlash at the precise time that they needed to set records.  They decided not to take that risk." <br />
<br />
While Pachter admits he has no insider info on a subscription plan and he could be wrong, he ultimately sees it happening in a tiered format, with the highest tier offering players online gaming access to all Activision titles, including the new Bungie game, World of Warcraft, Call of Duty and more.<br />
<br />
<a href="http://www.industrygamers.com/news/activision-may-offer-subscription-for-new-bungie-game-wow-starcraft-ii-and-all-call-of-duty-says-pac/" target="_blank"><b>Read the full plan outline here.</b></a>]]></description>
	                       <author>jgrivas@live.com (Joe )</author>
	                       <guid><![CDATA[http://http://www.teamradium.com/index.php?site=news_comments&newsID=167]]></guid>
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	                       <title>Adult Star Kirsten Price Tests Kinect's Nude Filter </title>
	                       <description><![CDATA[G4TV enlisted adult star Kirsten Price to test the outer limits of Microsoft Kinect. Does it recognize a furry costume? What about a naked lady? Fun stuff.<br />
<br />
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<br />
<br />
<br />
Update the video was removed by G4TV from YouTube, quite lame.<br />
<br />
<br />
Hers a link though.....<a href="http://g4tv.com/videos/49814/Adult-Star-Kirsten-Price-Tests-Kinects-Nude-Filter/" target="_blank">CLICK ME</a><br />
<br />
  <br />
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	                       <author>jgrivas@live.com (Joe )</author>
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	                       <title>Retail threatens to ban Steam </title>
	                       <description><![CDATA[Steam, The world's biggest digital distribution platform for games is under attack as <a href="http://www.mcvuk.com/printer/news/41746" target="_blank"> MCV</a> reports, they understand that key retailers will drop titles that integrate the popular Steam service as fears mount that the service has a ‘monopoly’ on the download market.<br />
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Insiders say Steam, run by US studio Valve, serves a massive 80 per cent of the PC download sector. And retailers preparing their own rival platforms don’t want that share to grow any more.<br />
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Some of the biggest PC games – such as Call of Duty and Fallout – use Steam. But retailers are concerned that selling games with the tech built-in pushes users towards only buying games via Valve going forward.<br />
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At least two major retailers will demand that publishers remove Steam from their games – or they will not sell them in any form.<br />
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“If we have a digital service, then I don’t want to start selling a rival in-store,” said the digital boss at one of the biggest UK games retailers.<br />
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“Publishers are creating a <img src="images/flags/us.gif" width="18" height="12" border="0" alt="USA" /> <a href="index.php?site=profile&amp;id=240">monster</a>&nbsp;­– we are telling suppliers to stop using Steam in their games.”<br />
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The head of sales at a big-name digital service provider agreed: “At the moment the big digital distributors need to stock games with Steam. But the power resides with bricks and mortar retailers, they can refuse to stock these titles. Publishers are hesitant, but retail must put pressure on them.”<br />
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Gaikai CEO David Perry told MCV Steam could become the games-equivilent of iTunes, where it dictates the terms of the market, not the other way around: “Steam has made it so easy for everyone and they have lots of users. But how long do you wait before you take control of your own digital strategy? Like with iTunes, at some point it’s going to be too late.”<br />
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	                       <author>jgrivas@live.com (Joe )</author>
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	                       <title>National ESL looks to set standard</title>
	                       <description><![CDATA[National Electronic Sports League (ESL), is the North American version of the internationally acclaimed and established Electronic Sports league based out of Germany which also has established itself in various parts of the world including Europe and Asia. When the announcement came that such a highly praised and well developed league would be supporting Call of Duty: Black Ops as one of its main competitive games, the North American competitive community was filled with excitement. However, it is clear that this new game has to be packaged with a formula for change. The North American community realizes that if we keep doing the same thing we are going to get the same results, which thus far have not been good.<br />
<br />
National ESL hopes to help spearhead the efforts in North America and get a jump on Call of Duty Black Ops competition by getting community feedback to see what both the competitive and casual players want in order to make Black Ops the go to game for all players no matter what skill level or experience. Some of the common and clear goals include that of unity, a welcoming community, and a game that stays close to the core of Black Ops while also fostering a healthy competitive experience. This will be doable in an atmosphere that allows compromise in order to be able to agree upon a gaming experience that is enjoyable for both casual gamers and competitive gamers alike.<br />
<br />
Hopefully meetings like this, held by league officials and others spearheading the efforts to help make Black Ops the competitive first person shooter game of choice worldwide, will begin to lay a path that will allow for success. The meeting tonight helped for the old competitive players of Call of Duty 4 to make clear some of the issues that need to be addressed and how they need to be addressed. The staff at National ESL have been assuring in saying that they are taking note of these concerns and are hoping to develop a league that will benefit the community as a whole and make the majority of the players happy. However, they strive for this change not only for their own benefit, but for the benefit of competitive electronic sports and the Call of Duty series as a whole. Below you will find a brief outline of some the topics addressed and the feelings expressed at this meeting. Soon to follow will be a link to listen to the recorded meeting so that you, the members of the community, can help to get a feel for what National ESL and the rest of the North American community are trying to accomplish.<br />
<br />
It seems as though National ESL and their league officials are really interested in listening to what everyone in the community has to say and wants the game to be just as successful as we do. Being an association that is so closely affiliated with Intel and hopefully Steel Series in the near future, there is no doubt that the support of ESL will help to open doors for the Call of Duty competitive community that had previously been closed.<br />
<br />
  <b><div align="center">National ESL Meeting #2 Overview</div></b><br />
<br />
<div align="center">Topic: CoD:BO Competition in North America</div><br />
<br />
      <div align="justify">-Competitive community needs to grow; meaning that both casual and competitive players from all previous competitive FPS games need to come together. Need to advertise on large community websites to advertise competitive gaming. Other games dying gives players the opportunity to find a home in the Black Ops community.</div><br />
<br />
       <div align="justify"> -Game cannot be rushed into competition and needs time to mature and have the necessary changes made.</div><br />
<br />
       <div align="justify">-Different game types need to be tested out because people are getting tired of S&D. National ESL plans on holding their first few cups within the coming week in order to test out the different game types and settings. Perhaps a best of three format to be used competitively in which higher level leagues might have different settings or game types than lower level ones.</div><br />
 <br />
        <div align="justify">-Game cannot be stripped down too much. Need to leave most of the core essentials in the game and remove non essential aspects such as kill streaks and certain perks. Try to find the best settings while keeping the most people happy but also realizing that not everyone will be completely satisfied.</div><br />
<br />
<font color="#FF0000"><a href="http://www.nationalesl.com/" target="_blank">National ESL</a></font><br />
<br />
 Radium members who attended the meeting CBOI, BigEasy, DrewG, JT!]]></description>
	                       <author>jgrivas@live.com (Joe )</author>
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